![]() Where Birthright forces players to answer tough questions while making tragic sacrifices for the good of a nation, Conquest is not merely content with philosophical complications. It’s a dark fantasy epic filled with political intrigue that had me questioning who, and what, I was fighting for all the way through the campaign. Instead of your hero siding with the noble nation of Hoshido, you fight alongside the warriors of Nohr. Fire Emblem makes these moments hit even harder because the soldiers you command are not just nameless units marching across a field but are instead people with well-rounded personalities, capable of falling in love with one another, becoming your best friend, or dying a horrible death because you made the wrong play.Ĭonquest tells an alternate version of the story seen in Fire Emblem Fates’ other installment, Birthright. ![]() It thrives most when it’s putting players in difficult positions, forcing them to fight off a seemingly insurmountable force with only a ragtag group of soldiers. It’s not cruel for the sake of being cruel it expects greatness from its players. ![]() Fire Emblem Fates: Conquest is not a kind game.
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